The Idea:
Modern Homage
to an Oldschool Classic.
to an Oldschool Classic.
I have never been too much of a gamer, but when it comes to oldschool fun, I can't possibly say no. With a catchy name, a simple concept and a gaming experience, that was almost impossible to challenge the game quickly became one of my favorites.
So what started out with 3 intial and experimental artworks, turned into a small relaunch of an oldschool classic, visualizing it in todays times. With clean, resolution-independent 3-D vector graphics, instead of pixels.
I envision the game, being very adult and art oriented, paying homage to surrealist artists, such as M.C. Escher while delivering a hardcore level of difficulty.
So what started out with 3 intial and experimental artworks, turned into a small relaunch of an oldschool classic, visualizing it in todays times. With clean, resolution-independent 3-D vector graphics, instead of pixels.
I envision the game, being very adult and art oriented, paying homage to surrealist artists, such as M.C. Escher while delivering a hardcore level of difficulty.
º Initial Artwork No.1
∆ Possible Packaging (Blue Ray)
+ Artwork only
∆ Possible Packaging (Blue Ray)
+ Artwork only
º Initial Artwork No.2
∆ Possible Packaging (Blue Ray)
+ Artwork only
∆ Possible Packaging (Blue Ray)
+ Artwork only
º Initial Artwork No.3
∆ Possible Packaging (Blue Ray)
+ Artwork only
∆ Possible Packaging (Blue Ray)
+ Artwork only
Software: Illustrator
(The Atari® Logo of course, belongs to Atari)
(The Atari® Logo of course, belongs to Atari)